Tag Archives: undead

ZOMBIE PREPPERS – Using zombies to teach science and medicine

With my colleague Greg Tinkler, I spent an afternoon last week at a local public library talking to kids about zombies:

The Zombie Apocalypse is coming. Will you be ready? University of Iowa epidemiologist Dr. Tara Smith will talk about how a zombie virus might spread and how you can prepare. Get a list of emergency supplies to go home and build your own zombie kit, just in case. Find out what to do when the zombies come from neuroscientist Dr. Greg Tinkler. As a last resort, if you can’t beat them, join them. Disguise yourself as a zombie and chow down on brrraaaaiiins, then go home and freak out your parents.

Why zombies? Obviously they’re a hot topic right now, particularly with the ascendance of The Walking Dead. They’re all over ComicCon. There are many different versions so the “rules” regarding zombies are flexible, and they can be used to teach all different kinds of scientific concepts–and more importantly, to teach kids how to *think* about translating some of this knowledge into practice (avoiding a zombie pandemic, surviving one, etc.) We ended up with about 30 people there: about 25 kids (using the term loosely, they ranged in age from maybe age 10 to 18 or so) and a smattering of adults. I covered the basics of disease transmission, then discussed how it applied to a potential “zombie germ,” while Greg explained how understanding the neurobiology of zombies can aid in fleeing from or killing them. The kids were involved, asked great questions, and even taught both of us a thing or two (and gave us additional zombie book recommendations!)

For infectious diseases, there are all kinds of literature-backed scenarios that can get kids discussing germs and epidemiology. People can die and reanimate as zombies, or they can just turn into infected “rage monsters” who try to eat you without actually dying first. They can have an extensive incubation period, or they can zombify almost immediately. Each situation calls for different types of responses–while the “living” zombies may be able to be killed in a number of different ways, for example, reanimated zombies typically can only be stopped by destroying the brains. Discussing these situations allows the kids to use critical thinking skills, to plan attacks and think through choice of weapons, escape routes and vehicles, and consider what they might need in a survival kit.

Likewise, zombie microbes can be spread through biting, through blood, through the air, by fomites or water, even by mosquitoes in some books. Agents can be viral, bacterial, fungal, prions or parasitic insect larvae (or combinations of those). Mulling on these different types of transmission issues and asking simple questions:

“How would you protect yourself if infection was spread through the air versus only spread by biting?”

“How well would isolation of infected people work if the incubation period is very long versus very short?”

“Why might you want to thoroughly wash your zombie-killing arrows before using them to kill squirrels, which you will then eat?” (ahem, Daryl)

can open up avenues of discussion into scientific issues that the kids don’t even realize they’re talking about (pandemic preparedness, for one). And the great thing is that these kids are *already experts* on the subject matter. They don’t have to learn about the epidemiology of a particular microbe to understand disease transmission and prevention, because they already know more than most of the adults do on the epidemiology of zombie diseases–the key is to get them to use that knowledge and broaden their thinking into various “what if” situations that they’re able to talk out and put pieces together.

It can be scary going to talk to kids. Since this was a new program, we didn’t know if anyone would even show up, or how it would go over. Greg brought a watermelon for some weapons demonstrations (household tools only–a screwdriver, hammer and a crowbar, no guns or Samurai swords) which was a big hit. Still, I realize many scientists are more comfortable talking with their peers than with 13-year-olds. Talking about something a bit ridiculous, like an impending zombie apocalypse, can lessen anxiety because it takes quite a lot of effort to be boring with that type of subject matter; it’s entertaining; and kids will listen. And after all, what you don’t know, might eat you.

10 Essentials for Surviving the Zombie Apocalypse: A Practical Guide

In many ways, vampires and zombies are two sides to the same coin. Both are undead. Both spread their condition through bites. Both have specific methods in which they can be killed. But vampires are the patricians of the undead with fussy European accents, bright sparkly skin, cheerleader girlfriends, tailored suits, and slinky party dresses. Zombies, on the other hand, are strictly blue-collar and, I daresay, typically American. They roam the streets, disheveled, dispossessed, homeless. They are the middle class, marginalized into oblivion.

Taken singly, zombies are slow, idiotic, and relatively easy to kill. Laughable, even, with their witless drive and ungainly movements. One zombie? Destroy the brain, drop the shambler. But collectively, zombies are an inexorable force, knocking down chain-link fences, busting through windows, treating your neighbors like bowls of spinach dip. They’re the ultimate union. And their collective bargaining powers can’t be legislated away.

To survive the zombie apocalypse, you’re going to need a plan. Survival means you’re going to have to accept the blue-collar ethos that the zombies embody. Time to roll up your sleeves, put on your best Mike Rowe face, and get ready to do some dirty work. In no particular order, here are 10 essential items for surviving the zombie apocalypse. For a more in depth exploration into zombie apocalypse survival techniques and items, feel free to check out This Dark Earth, my zombie survival treatise-cum-novel. Wait. Not a cum-novel. Strike that last bit. Sheesh, you people.

1. Running Shoes
There’s a reason they’re called the walking dead. They don’t jog. They definitely don’t sprint. And if you’re in reasonably good shape, heart and lungs and brains in working order (in addition to being absolutely scrumptious), once the dead rise you’ll be getting a hellacious cardio workout. Good shoes are essential.
The world’s gone horribly pear-shaped and there’s shamblers toddling about everywhere, including the aisles of your local Whole Foods. Keep some granola bars handy. They’ll give you the burst of energy you need to scale the side of the building from the fifth floor to the roof, make the flying leap over to the fire escape. Also, just because the world has ended doesn’t mean you need to forget about having enough fiber in your diet.
Bet you thought I was going to say shotgun, didn’t you? Nope. Firing a gun in any semi-populated area after Zombieggedon is tantamount to ringing a big-ass dinner bell. What you need is a good old headknocker for up close wetwork. Up close and personal zombie disposal without drawing a crowd of shamblers.

Headknockers come in a variety of shapes and sizes. You can find one in every garage, every toolbox in America. A hammer, a hatchet, a crowbar, a two-by-four. A Louisville slugger. Destroy the brain and you’re good to go. Big plus: relatively quiet and no need to reload.

They secrete fluids from the mouth, the nose. Goo pours from their eyes and ears and other orifices. And that’s just the living homo sapiens. Zombies are a bajillion times worse and absolutely teeming with bacteria. You’ll need some wet-naps for cleaning up after a good session of ooey-gooey headknocking.
The Surgeon General recommends six to eight cups of water a day, on average. But since you’re gonna be running, jumping, climbing, and screaming all day long, you’ll probably need more. Get used to drinking from toilets.
Let’s face it. America is fat and only getting fatter. I’m just ballparking numbers here, but let’s say the average American weighs 170 pounds. So, New York is gonna have… Let’s see, 9 million times 170… New York’s gonna have 1,530,000,000 pounds of rotting human flesh sashaying about. That’s a billion and a half to you and me. You’re gonna want to sprinkle some Old Spice on your bandana and wrap it around your face to help with the stench.
Remember that leather jacket you got back in 1997 after browsing through a J. Crew catalog? I want you to dig that sucker out of the back of the closet and try to bite a hole in it. I’ll wait. See? It’s hard to bite through, isn’t it? When the zombies rise, you’ll want some good work gloves and a leather jacket. Dungarees. Steel-toed boots for stomping on zed skulls (if you’ve switched from running to last stand mode). A little leather can give you the protection you need when dealing with a onesy or twosy. A little protection can give you enough time for your buddy to brain Mr. Chompers while he’s gnawing on your forearm.

Any more zombies than two, your best bet is hunching over in a protective ball, placing your head between your legs and giving your gluteus maximus one last smooch in thanks for all the good times.

If you have Kevlar motorcycle gear, in addition to looking cool, you’re freaking gold, hombre.

Wal-Mart? Target? The mall? Whatever you do, don’t go to a large retail outlet in hopes of living out your Dawn of the Dead consumer fantasy. That’s where stupid people go, and stupid people usually become zombies. They’re halfway there, after all. Nope, what you need to find is a defensible building, hopefully brick, with few windows. Old WPA buildings, dams, power stations, water treatment plants. Anywhere that the government might’ve beefed up security after 911. Get yourself to a defensible position first! Worry about food and water later.
You’ve been bitten by the dead girl in the garage – Of course she didn’t need your help! She was just hungry for living flesh! – and you don’t have much time left before your husband starts resembling a talking sirloin steak. You’re gonna have to take yourself out, I’m afraid. You’ll want a large enough caliber to make sure your noggin is vaporized. Place the barrel on your soft palette, pointing toward the ceiling, and give it a squeeze. Your loved ones will thank you for not having to shoot you themselves. Well, some of them, anyway.
You’ve done it! You’ve reached safety, if only for a while. Now you need to reaffirm your humanity after all the running, screaming, headknocking, and death. Hopefully, along the way, you’ve run into another survivor with great abs and a canny ability to assess any situation. Best way to reaffirm your humanity? Sex. That’s right. Bow-chicka-bow. Life affirming, mind blowing sex.

Unless you’re into the weird stuff.

ZOMBIE HISTORY – The Plague That Is Zombies

‘I hereby resolve to kill every vampire in America” writes the young Abraham Lincoln in the best-selling 2010 novel “Abraham Lincoln: Vampire Hunter.” Honest Abe doesn’t quite make good on his promise, and the grim results are all around us. Today, vampires spring from the shadows of our popular culture with deadening regularity, from the Anne Rice novels to the Twilight juggernaut to this year’s film adaptation about the ghoul-slaying Great Emancipator. Lately we’ve also endured a decadelong bout with the vampire’s undead cousin, the zombie, who has stalked films from “28 Days Later” to “Resident Evil” (the next sequel of which is due out this fall) and the popular TV show “The Walking Dead.”

Purists will hold forth on the differences between vampire and zombie, but the family resemblance is unmistakable. Both are human forms seized by an animal aggression, which manifests itself in an insatiable desire to feed on the flesh of innocents. (Blood, brains, whatever; it’s a matter of taste.) Moreover, that very act of biting, in most contemporary versions of both myths, transforms the victims into undead ghouls themselves.

Our vampires and zombies (as well as such poor relations as werewolves) all serve as carriers for vaguely similar saliva-borne infections. These mythical contagions are especially odd because they have so few analogues in the natural world. Indeed, there is really only one: the rabies virus.

A fatal infection of the brain, rabies is particularly devastating to the limbic system, one of the most primitive parts of the brain. Fear, anger and desire are hijacked by the virus, which meanwhile replicates prolifically in the salivary glands. The infected host, deprived of any sense of caution, is driven to furious attack and sometimes also racked with intense sexual urges. Today we know that most new diseases come from our contact with animal populations, but with rabies this transition is visible, visceral, horrible. A maddened creature bites a human, and some time later, the human is seized with the same animal madness.

Known and feared for all of human history—references to it survive from Sumerian times—rabies has served for nearly as long as a literary metaphor. For the Greeks, the medical term for rabies (lyssa) also described an extreme sort of murderous hate, an insensate, animal rage that seizes Hector in “The Iliad” and, in Euripides’ tragedy of Heracles, goads the hero to slay his own family. The Oxford English Dictionary documents how the word “rabid” found similar purchase in English during the 17th century, as a term of illness but also as a wrenching state of agitation: “rabid with anguish” (1621), “rabid Griefe” (1646).

The roots of the vampire myth stretch back nearly as far. Tales of vampire-like creatures, formerly dead humans who return to suck the blood of the living, date to at least the Greeks, before rumors of their profusion in Eastern Europe drifted westward to capture the popular imagination during the 1700s.

In its original imagining, though, the premodern vampire differed from today’s in one crucial respect: His condition wasn’t contagious. Vampires were the dead, returned to life; they could kill and did so with abandon. But their nocturnal depredations seldom served to create more of themselves.

All that changed in mid-19th century England—at the very moment when contagion was first becoming understood and when public alarm about rabies was at its historical apex. Despite the fact that Britons were far more likely to die from murder (let alone cholera) than from rabies, tales of fatal cases filled the newspapers during the 1830s. This, too, was when the lurid sexual dimension of rabies infection came to the fore, as medical reports began to stress the hypersexual behavior of some end-stage rabies patients. Dubious veterinary thinkers spread a theory that dogs could acquire rabies spontaneously as a result of forced celibacy.

Thus did rabies embody the two dark themes—fatal disease and carnal abandon—that underlay the burgeoning tradition of English horror tales. Britain’s first popular vampire story was published in 1819 by John Polidori, formerly Lord Byron’s personal physician. The sensation it caused was due largely to the fact that its vampire, a self-involved, aristocratic Lothario, distinctly resembled the author’s erstwhile employer.

But Polidori’s Byronic ghoul only seduced and killed. It took until 1845, with the appearance of James Malcolm Rymer’s serialized horror story “Varney the Vampire,” for the vampire’s bite to become a properly rabid act of infection. For the first time readers were invited to linger on the vampire’s teeth, which protrude “like those of some wild animal, hideously, glaringly white, and fang-like.” And at the long tale’s end, Varney’s final victim (a girl named Clara) is herself transformed into a vampire and has to be destroyed in her grave with a stake.

Both these innovations carried over into the most important vampire tale of all, Bram Stoker’s “Dracula.” In Stoker’s hands, the vampire becomes a contagious, animalistic creature, and his condition is properly rabid. It is a lunge too far to claim (as one Spanish doctor has done in a published medical paper) that the vampire myth derived literally from rabies patients, misunderstood to be the walking dead. But it is clear that this central act of undead fiction—the bite, the infection, the transferred urge to bite again—has rabies knit into its DNA.

Over time, the vampire’s contagion infected his undead cousin, too. The original zombie myth, as it derived from Haitian lore, also involved the dead brought back to kill, but again without contagion—an absence that carried over to Hollywood’s earliest zombie flicks. In this and many other regards, the most influential zombie tale of the 20th century was nominally a vampire tale: Richard Matheson’s 1954 novel “I Am Legend,” whose marauding hordes of contagious “vampires,” victims of an apocalyptic infection, set the whole template for what we now think of as the standard zombie onslaught.

Since then, as Hollywood has felt the need to conjure ever more frightening cinematic menaces, the zombie has if anything grown increasingly rabid. The antagonists in Matheson’s novel can, at times, carry on an intelligent conversation with a normal human. By the 2007 film adaptation, starring Will Smith, the infected are howling, lunging, senselessly hateful animals inside a human form. Danny Boyle, the director of “28 Days Later,” has said outright that he modeled his zombie virus on rabies. But even if he hadn’t consciously done so, the name he gave that virus—”Rage”—already draws its power from the same centuries-old supply.

Westerners don’t have much cause to fear death from rabies these days. Thanks to the availability of vaccine, human fatalities in the U.S. have dropped to a handful per year; Britain got rid of the virus entirely in 1902, succeeding in just the sort of national eradication project that apparently stymied the vampire-slaying Abraham Lincoln. Yet the infected bite, the human turned animal aggressor, menaces us as often as ever on our flat screens and nightstands.

Rabies itself may be a distant concern, but the rabid idea, like Varney the vampire, still has teeth—and it still succeeds in spreading itself.

ZOMBIE THEME PARK – COOLEST THING EVER

Why wait for the zombie apocalypse? One man wants customers to experience the terror now.

With soaring budget deficits and population on the decline, Detroit has become a laboratory for testing out creative solutions for cities, like urban farming and pedestrian-friendly greenway trails.

Mark Siwak says he has his own idea for bettering the city — a live-action zombie theme park set in one of Detroit’s abandoned neighborhoods.

Paying customers would be chased by a growing horde of zombies (all professionals) through a cordoned-off, desolate section of the city, seeking shelter in abandoned homes and factories and businesses.

Z World creator Siwak, who has launched a fundraiser on IndieGoGo (he’s raised $2,200 of the $140,000 needed to meet his goal), says that the city of Detroit needs to consider creative solutions to areas of urban blight.

Mayor Dave Bing’s long-touted campaign promise was the implementation of theDetroit Works Project, which could ultimately relocate residents from blighted districts to more populated areas in an attempt to centralize city services. Spread across 140 square miles, Detroit proper is so large that the entire cities of San Francisco and Boston, plus the borough of Manhattan, can fit inside its borders.

And Siwak says, with all that land, there’s room in the Motor City for a zombie theme park. He even compares his idea to the city’s famed Heidelberg Project, in which artist Tyree Guyton transformed the empty homes of his neighborhood into a large-scale art installation.

But some critics have shrugged off “Z World” as an exploitative and insensitive ploy to profit off the glamorization of Detroit’s problems. Curbed Detroit blogger Sarah Cox wrote that Siwak’s plan “sounds a lot like all that fun we had during the 1960s race riots. It is nice to know that Z Land is finally going to capitalize on our love of adrenaline rushes and nostalgia. Now even visitors from the ‘burbs can ‘wonder if they will make it through the night.'”

Siwak told CBS Detroit that “the city can only have so many urban farms or similar uses for vacant plots.’

And while he’s far away from his funding goals, not to mention permission from the City of Detroit, he says he’s already getting resumes from Detroiters who’d like their next 9-to-5 to focus on eating brains and staggering through the streets.

On his site, Siwak assured, “while zombies are great, the real neat thing about this project is the potential to inject some life into a forgotten neighborhood – with the opportunity to work with neighborhood groups and organization.”

This wouldn’t be the world’s first live-action zombie role-play game, though Detroit’s proposal is almost certainly the most expansive. In Atlanta, thrill-seekers wielding paint ball guns will pay as much as $30 to play hide-and-seek with undead zombies in a formerly abandoned truck stop rechristened as the Atlanta Zombie Apocalypse, opening Sept. 28. Over on the other side of the pond, wish.co.uk offers zombie combat mission experiences with training from military veterans and movie-grade special effects.

Zombie Restaurant Set To Open In Tokyo

Zombies aren’t known for enjoying sit-down meals; most prefer to eat on the run (or shamble).

However, Japanese zombies who want a taste of fine dining will soon get their chance in the form of a zombie-themed restaurant that is opening in Tokyo on July 13.

It’s called the Biohazard Cafe and Grill S.T.A.R.S restaurant, and is based on the Japanese version of “Resident Evil” videogames, known as “Biohazard,”according to ZoKnowsGaming.com.

TheVerge.com reports that Capcom, the company that makes the ‘Resident Evil’ games, plans to sell limited-edition items at the undead diner and entertain customers hungry for zombie-themed entertainment with dance performances by game characters.

Unlike actual zombies, which never really die, the zombie restaurant is scheduled to only last a year, according to Kotaku.com.

The menu hasn’t been released — or exhumed — but a similarly-themed restaurant that opened in January featured a cake made to look like brains, according to the gaming website CrunchyRoll.com.

If the restaurant chef decides to put actual brains on the menu, Damien Casten — who runs Candid Wines, a distributor of small production wines in Chicago — recommends making sure the wine list includes a chenin blanc from Saumur or a chardonnay from the Maconais in Burgundy.

“Of course, this assumes that you are simmering the brain in a cream sauce,” he recently told The Huffington Post. “This also assumes that you have time to treat the brains gently, and that will often mean soaking them in milk for a few hours.”