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The Walking Dead Season 3 Spoilers and Photos – MERLE IS BACK

Warning: The following contains spoilers for the third season of The Walking Dead.

If the promise of the Prison, The Governor and Michonne wasn’t enough to keep fans of The Walking Dead salivating for the third season, new photos from the set of the AMC drama reveal the return of a long-absent character to further complicate the lives of Rick Grimes and the other survivors.

As you probably guessed, that character isn’t tormented widower Morgan Jones, but rather Merle Dixon (played by veteran actor Michael Rooker), the racist meth addict who disappeared in the third episode of Season 1 (“Tell It to the Frogs”), leaving only his dismembered hand and a trail of blood to remember him by. Sure, he cropped up again last season in a hallucination to taunt his injured brother Daryl (Norman Reedus), but that hardly counts. In the third season, it’s the real Merle Dixon, missing hand and all.

The first set photo shows Rooker wearing a bayonet where his right hand used to be; undoubtedly, Merle has dreams of sinking that blade into Rick and T-Dog, who left him handcuffed on the rooftop of that Atlanta department store as walkers overran the building (brother Daryl is probably on the stabbin’ list, too). Note that the vehicle appears to be the same one David Morrissey’s Governor is shown standing beside in the official image released last week, suggesting that Merle made his way to Woodbury after stealing the survivors’ truck in Season 1Early speculation fell on Merle becoming The Governor, so having him allied with the bloodthirsty dictator is perhaps the next-best scenario. What a nice surprise for Rick & Co.

The second photo is significantly cheerier, showing a smiling, two-handed Rooker signing an autograph for a young fan. It’s probably the same expression Merle will have when he reunites with Rick, T-Dog and Daryl. Okay, probably not.

The Walking Dead returns in October on AMC.

The Walking Dead Exclusive First Look: David Morrissey Makes His Debut as The Governor

The Governor has arrived!

The third season of The Walking Dead will feature the introduction of one of the most formidable villains on the AMC series: The Governor (David Morrissey), a character fromRobert Kirkman‘s graphic novels who is the vicious leader of Woodbury, a small settlement of survivors. TVGuide.com has the exclusive first look at The Governor, who also becomes one of Rick’s (Andrew Lincoln) greatest foes in the comic series.

Walking Dead Postmortem: Which new character holds the key to the group’s future?

“Seeing The Walking Dead come to life on AMC has been a real thrill for me, obviously, and moving into Season 3 I’m even more excited than ever because now I feel like we’re really getting to ‘the good stuff,'” Kirkman tells TVGuide.com. “Having The Governor in the mix is going to fundamentally change the show in all kinds of awesome and exiting ways. And David Morrissey totally rocks!”

For those worried that AMC might be a diluted version of the villain who went on to take something, ahem, very important away from Rick in the comics, fear not! The Governor in the show is definitely going to be The Governor in the comic,” Kirkman told us following the Season 2 finale. “I think that he’s definitely going to be a character that people love to hate and are absolutely entertained by, but also somewhat terrified of. He’s definitely going to be a very important character and a very nuanced character. We are not going to be watering him down.”

Are you excited for the introduction of The Governor?

 

How a Zombie Outbreak Could Happen in Real Life

Could zombies actually exist? What would it take for human corpses to rise up and hunt the living? We often think zombies are scientifically impossible — but actually, they’re just very implausible. Here’s one wayThe Walking Dead could happen in real life.

To start our zombie thought experiment, we need to make some basic assumptions. First, we’re ignoring all supernatural zombie origins. We’re also going to set aside space radiation, mysterious comets, or Russian satellites. Our focus will be narrowed to biological origins –- a zombie contagion. Of course, there are many different zombie scenarios in books and film, and no one theory is going to cover all of them perfectly.

The first aspect of human zombification we need to tackle is basic zombie physiology. In virtually every zombie scenario, zombies are able to function despite increasing levels of physical deterioration due to injury or decomposition. There has to be some mechanism for transmitting neural impulses from the brain to various body parts, and for providing energy to muscles so they can keep operating.

The most common science fictional explanation for zombie outbreaks is a virus — but viruses and bacterial infections are not known for building large new physical structures within the body. So let’s count viruses out. Instead, the need for a mechanism to activate deteriorating body parts actually provides the cornerstone of what is, in my opinion, the strongest theory: fungal infection.

We know that fungi can infect humans. We also know that fungal networks exist in most of the world’s forests. These mycorrhizal networks have a symbiotic relationship with trees and other plants in the forest, exchanging nutrients for mutual benefit. These networks can be quite large, and there are studies that demonstrate the potential for chemical signals to be transmitted from one plant to another via the mycorrhizal network. That, in turn, means that fungal filaments could perform both vascular and neural functions within a corpse.

This leads us to the following scenario: microscopic spores are inhaled, ingested, or transmitted via zombie bite. The spores are eventually dispersed throughout the body via the bloodstream. Then they lie dormant. When the host dies, chemical signals (or, more accurately, the absence of chemical signals) within the body that occur upon death trigger the spores to activate, and begin growing. The ensuing fungal network carries nutrients to muscles in the absence of respiration or normal metabolism.

Part of the fungal network grows within the brain, where it interfaces with the medulla and cerebellum, as well as parts of the brain involving vision, hearing and possibly scent. Chemicals released by the fungi activate basic responses within these brain areas. The fungi/brain interface is able to convert the electrochemical signals of neurons into chemical signals that can be transmitted along the fungal network that extends through much of the body. This signal method is slow and imperfect, which results in the uncoordinated movements of zombies. And this reliance on the host’s brain accounts for the “headshot” phenomenon, in which grievous wounds to the brain or spine seem to render zombies fully inert.

 

This leaves the problem of zombie metabolism. Where do the zombies get the nutrients needed to perform physical activity, plus the necessary nutrients to fuel the life-cycle of the fungi? This is most easily explained by the zombies’ constant, endless drive to devour meat. The fungal network would still need some way to metabolize meat, and zombies seem to be able to function even in the absence of a human digestive system.

 

It is possible that this particular fungi has evolved a means to extract energy and nutrients from meat in a similar manner to carnivorous plants. The ingestion of meat may actually be vestigial, an unintended result of the drive to bite. In this case, the fungi may draw energy from the decomposition of the host’s own organic material, which effectively puts a shelf-life on zombies (in addition to the deterioration of body structures beyond the point where the fungal network can compensate).

Accounts of dismembered parts moving purposefully may be apocryphal.

Now we have established a working theory for fungal zombies. How could such a disease arise? The goal of any biological organism is to live long enough to reproduce, but many pathogens are self-limited by their own lethality. The host dies before it has a chance to spread the pathogen inadvertently. This gives us two pathways for development of the zombie fungus. First, a fungal species existed that used the digestive tracts of mammals to travel. In other words, animals ingested the fungus, including spores. The spores were later defecated out in a new location. Some mutations occurred that caused the spores to gestate while still within the host. However, in most cases, the host’s immune system would destroy the fungus. Further mutations could lead to spores that only trigger once the host has died, avoiding this problem.

Another possibility is a fungal infection that was highly aggressive and caused rapid death within the host. That strain was not able to successfully reproduce as often as a mutated strain that delayed activation until post-mortem.

Of course, it’s one thing for a fungus to activate after the host dies, and quite another for the dead host to stand up and start attacking things. There are many evolutionary steps in between, which is why a zoonotic origin seems likely.

The precursor fungus could have been ingested by pigs, which are omnivorous. Captive pig populations, subject to overcrowding, would have been perfect places for the fungus to spread and mutate. In some poorly managed pig farms, dead pigs may have gone unnoticed, allowing post-mortem development of the fungus. Dead pigs were likely partially eaten by their living counterparts, allowing the fungal strains with post-mortem mutations to spread back into the population. The method of transfer from the pig population to the human population seems fairly obvious.

The evolution of fully mobile dead pigs probably started with a simple bite reflex that could transmit spores to nearby pigs. A bite combined with a muscular spasm, a sort of lunge, would work even better. After many generations, this developed into full post-mortem mobility. Thus, a dead host went from a drawback to an advantage, becoming a mobile platform for spore distribution. In fact, the zombie hunger drive may have originated as a spore distribution method –- only later was the ability to metabolize meat acquired. We can extrapolate this development to assume the further refinement of the fungal neural system, allowing for zombies which are far more coordinated and can run at nearly full speed.

While this type of behavior modification may seem unlikely, there is precedent for it within the animal world. Several species of parasitic wasps are able to reprogram the behavioral patterns of their hosts (bees, ants and even caterpillars), creating complex new behaviors beneficial to the wasp and detrimental to the host. While the hosts in these cases aren’t dead, this does demonstrate that complex chemical overrides can evolve in nature.

Hopefully scientists can develop an effective zombie fungicide in time.

Zombie apocalypse: NJ incident causes SWAT team to decontaminate from gore

Another zombie apocalypse-type incident took place in Hackensack, New Jersey over the weekend, with details surfacing today.  Police broke down the door and tried to subdue the man, but they retreated and had the SWAT Team go in. This scene was so gory, that the SWAT team needed to go through decontamination because of all the blood.

Wayne Carter, 43, barricaded himself in his bedroom and started stabbing himself with a 12 inch knife. The deep stab wounds in his abdomen caused his intestines to squeeze out through the wounds. When the SWAT team came through the door, he started throwing pieces of his intestines and flesh at the officers, according to South Coast Today.

The police used two cans of pepper spray on Carter, but it was like he felt nothing and continued stabbing himself. It is unknown what caused Carter to behave this way. An unknown person called 911 to report that Carter had barricaded himself in his room with a knife and was intending to hurt himself. This was the call that set the ball rolling. Carter is in the hospital in critical condition.

Carter had at least 50 self-inflicted stab wounds all over his body and it didn’t appear to bother him at all. This is the second such incident reported this weekend, with the first happening in Miami. Rudy Eugene was found naked and eating the face of a homeless man in broad daylight on a highway off-ramp. When an officer ordered Eugene away from the man, he growled and continued to chew on the victim, according to SMSEO.

When the officer shot him, this still didn’t stop Eugene from eating the flesh of his victim. This left the officer no choice but to continue shooting him until he was dead. The 64 year-old victim, Ronald Poppo, had 80% of his face eaten by Eugene and he is in critical condition in an area hospital today.

See the pictures of the victim and the crime aftermath here on SMSEO.

Both of these two men demonstrated behavior that is not something the people who know them have seen before. Both men showed an unusual tolerance to pain, with one being able to pull out his own intestines and the other being shot without stopping his attack.

Is this some type of new drug that is putting people in such a state of psychosis that they don’t respond to excruciating pain? Conspiracy theories take this as a sign that the zombie apocalypse is beginning. Do you agree or do you think they’ve watched too many  episodes of the “Walking Dead?”

AMC Announces The Walking Dead Season 3 Preview Weekend July 7 & 8

AMC Announces The Walking Dead Season 3 Preview Weekend July 7 & 8

twd-s3-rick-silencer-560.jpgAMC announced today The Walking Dead Season 3 Preview Weekend on Sat., Jul. 7 and Sun., Jul. 8 beginning at 11:30AM/10:30c each day. Airing just one week before Comic-Con, the two-day programming event will feature a marathon of all 19 episodes from the series’ critically acclaimed first two seasons, culminating with a Talking Dead live primetime special on Sun., Jul. 8 at 9/8c. The one-time-only airing of Talking Dead, hosted by Chris Hardwick (Nerdist), will be followed by a never-before-seen black and white version of The Walking Dead pilot episode at 10/9c. The special version of the series’ first episode was created specifically for fans of The Walking Dead, as it holds true to the original black and white comic book, written by Robert Kirkman.

Throughout The Walking Dead Marathon, Hardwick will introduce each episode from the set of season three in Atlanta, giving viewers a glimpse of the new sets. Along with several cast members and producers, he will set up the storyline from each episode, and discuss the classic moments and unique characters featured. In addition, every episode with be wrapped with exclusive character and scene-specific content from the first two seasons, including behind-the-scenes footage and sit-down interviews with the cast.

In the hour-long Talking Dead event, shot live in Los Angeles, Hardwick will give fans a first look at The Walking Dead Season 3, including a scene from the new season, and brand new video interviews with the cast, a tour of the new set and a sneak peek at the props and wardrobes featured in Season 3. Hardwick will also sit down with in-studio guests including the show’s executive producers and other celebrity fans. Viewers will get information on the show’s presence at this year’s Comic-Con, including a look at the construction of The Walking Dead booth, updates on AMC’s The Walking Dead Social Game, and other show-related news and topics.

At one point during the live show, Hardwick will also provide a special code to viewers, which they can use to enter The Walking Dead Watch to Win Sweepstakes. The winner will receive a trip to Atlanta and a “stagger on” role as a zombie on the hit show.

The on-air event will be complemented by activities online at amctv.com, where fans can find more exclusive behind-the-scenes videos and participate in Fan Favorite polls, which cover such topics as Fan Favorite Weapon, Fan Favorite Walker, Fan Favorite Walker Kill and Fan Favorite Survivor. The Poll winners will be announced by Hardwick during the Talking Dead live event Sunday night.

The Walking Dead reigns as the most watched drama series on basic cable for Adults 18-49 and Adults 25-54. The series has garnered an Emmy® Award for Outstanding Prosthetic Make-up and a Golden Globe® Award nomination for Best Television Series – Drama, among other accolades. Critics have heralded the series as “the most suspenseful show on any network” (Boston Herald) and “the greatest thriller ever produced for television” (Entertainment Weekly). The series tells the story of the months and years that follow after a zombie apocalypse. It follows a group of survivors, led by police officer Rick Grimes, who travel in search of a safe and secure home.